Pokémon Sword and Shield: The Crown Tundra
Shin Megami Tensei III: Nocturne
Doki Doki Literature Club (impressions)
12 Minutes (impressions)
Scarlet Nexus (impressions)
Battlefield 2042 (impressions)
Harold Halibut art director, Ole Tillmann on making games with clay
It Takes Two director, Josef Fares on f*cking shit up.
Infinity Train creator, Owen Dennis on the series' future
How diversity elevates Hades
Shin Megami Tensei III: Nocturne director, Kazuyuki Yamai on becoming a cult classic.
Call of Duty executive, Brandon Snow on monetization
Battlefield 2042 senior game designer, Nickole Li on innovating the franchise.
Boyfriend Dungeon creator, Tanya X. Short on content warnings.
Interview with The Witcher showrunner, Lauren S. Hissrich.
Subnautica: Below Zero director David Kalina on making the ocean feel alien.
Aerial_Knight's Never Yield creator, Neil Jones on race in game development.
Interview with the lead artists behind Ori and the Will of the Wisps